![]() ![]() ![]() But really, D-pad controls are fine just keep in mind you'll need to hold down a button to actually run in that case (unlike the N64 version). How much do you care about controlling a 3D game with the control stick? Cause the N64 version does control better, since the DS one only allows for D-pad controls (even when you use the control stick, it'll still control like a D-pad), unless you feel like using the touch screen for it, which can be rather awkward if you ask me, but as Stargazer for example said, some people are able to get around well with it.Tue 2nd Feb Here's a few things to question yourself.They're enjoyable enough, but it's clear that these were designed to showcase the capabilities of the DS system's touch screen technology and nothing more. Looking back it's incredible how similar some of these are to many modern games you can find on smart devices, and as such don't really have a tremendous amount of merit being on a home console. New challenge levels that are required to unlock these characters fit perfectly with the older content but definitely elevate the experience beyond a simple remake.Ĭoupled with these new courses are a variety of mini games that attempt to break up the rag-tag, hectic main game with a light reprieve. The addition of Yoshi, Luigi & Wario are small yet noticeable tweaks that don't change the game enough to sour the core, but just enough to give things a distinct freshness. Thankfully this is without a doubt the biggest criticism of the game the rest of what this title has to offer is considerably bigger & grander than the original. Controlling the situation is by no means unbearable, but it certainly pales in comparison to its older sibling. You'll be spending almost your entire gametime holding down the run button, which in turn makes the plethora of acrobatics at you characters' disposal a lot more fiddly. Compared to the delicious, fluid, buttery smoothness of the original this DS outing feels clunky. Granted this game was a launch title so DS technology was still very much in its infancy, and given what they had to work with Nintendo did a very good job, but having access to both the N64 and DS version of the game on the Wii U Virtual Console only highlights just how different they are in practice. ![]()
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