You use a Lumiverse to arrange and order your fixtures. Like regular DMX universes, a single universe consists of 512 channels. To do anything with DMX Fixures, first you will need to create a DMX Lumiverse.Ī DMX Lumiverse is basically a set of DMX universes, except it only exists virtually, within Resolume. Make it part of your stage design and take charge of the lights as well as the video. This means you can play your videos on low resolution LED strips or other lights that support DMX input. Resolume Arena can output the color or brightness of your pixels to LED strips or other light fixtures via DMX. 3D (103) 3DScaning (1) Ableton (29) addSop (1) AddTop (1) AI (15) AlembicGLSL (1) AlphaMatte (1) AnalyzeTop (4) Animation (57) Annotation (2) AntiAlias (2) API (6) AR (3) Arduino (35) Art (5) Artist (3) ArtNet (2) Assets (2) Attractors (7) AttraktorsDesigner (2) aud (1) Audio (242) AutoUI (1) Axis Neuron (1) basi (2) Basics (707) BindChop (1) BitWig (1) Blender (6) Blending (3) Blobtracking (8) Blur (7) boolean (1) Bullet Solver (7) C++ (7) C4D (1) Cache (10) Callbacks (1) Camera (62) camschnapper (1) Caustics (1) Chataigne (2) ChatGPT (3) CHOPS (217) ChopToTop (1) ChromaKey (1) ChuckDesigner (2) cinema4d (3) CircleTop (1) ClockChop (1) CloudCompare (1) CloudComputing (1) collision (18) Color (22) ColorBuffer (1) ColorLover (2) ComfyTD (1) Comments (3) compo (1) Components (33) CompositeChop (1) Compositing (59) COMPs (13) ComputeShader (4) Constant (4) ControlPanel (2) Convolve (2) cooking (1) CopySop (3) CornerPin (1) CSV (2) Cue (1) CustomParameters (13) DataVisualization (6) DATS (64) Deep Learning (9) Depth (5) Design (8) Devstream (1) Displacement (42) DMX (11) Dome (3) dynamics (11) EEG (3) Effects (210) EngineComp (1) english (4) Environment (1) ExportAPI (1) Exporting (9) Expressions (2) EXR (1) Extensions (9) External (161) FAUST (2) FBX (9) Feedback (123) FFFT (1) Filemanagment (1) Firmata (4) FL (1) FlexSolver (2) Floverse (1) Flow (1) FluidSimulation (5) Force (2) ForceSop (1) FrameBuffer (1) Français (1) Freebies (1) french (1) GameEngine (9) GAN (1) Gant (1) Gaussian Splatting (1) Gear (1) Generative (73) geo (6) Geometry (155) geoPix (7) GitHub (6) Glitch (9) GLSL (130) GoogleSheets (1) Gource (1) GPU (12) Gradient (1) Grid (26) GroupSop (1) GUI (3) Hardware (3) HDRI (1) Help (1) Houdini (22) ifttt (1) Input (15) Instan (1) Instancing (183) Interactive (35) Interface (16) Intro (1) Java (1) JavaScript (1) Json (4) Kantan (13) KeyboardIn (2) Keyframer (2) Kinect (79) KinectAzure (8) L-ISA (2) L-System (18) Laser (12) LeapMotion (25) LED (12) LFO (6) Lidar (7) Lighting (41) LineArt (24) LineMAT (4) Lister (1) logger (1) LogicChop (1) Lookup (8) LumaAi (1) luminosity (2) MachineLearning (2) Madmapper (2) Mapamok (1) Mapping (72) Masking (2) material (48) Math (14) MATs (4) MaxMsp (2) Mediapipe (4) MediaServer (3) Metaball (8) MetaSpark (1) MIDI (45) Mocap (2) Modeling (2) Mograph (1) MotionTracking (1) Mouse (4) MoviePlayer (4) MultiGPU (1) MultiMonitor (1) Multitouch (2) NDI (9) Network (1) Neurosync (1) Node-Red (1) noise (169) NoiseGrid (4) normalMap (4) Notch (15) NvidiaFlex (11) Nvidia Flow (8) NVidiaFlow (3) OAK-D (4) ObjectChop (1) OBS (5) OculusRift (1) OLIB (4) Omniverse (2) OpenCV (15) OpenStreetMap (1) Operators (18) OPShortcuts (2) Optical Flow (3) Optimization (2) ORB (1) Organization (2) OSC (37) p5js (1) Palette (1) Panel (1) part (2) Particles (156) particlesGPU (5) patreon (1) Pattern (17) PBR (21) Perform (3) phaserCHOP (1) Phong (3) Photogrammetry (2) Physics (3) Pix2Pix (2) Pixelmapping (3) pixelmath (6) PixelRelocator (1) PixelShader (7) PixelSorting (7) Pixelstick (1) Pixera (2) Plexus (1) PointCloud (43) PointSprites (2) preset (3) PresetEngine (3) PreViz (2) primitiveSOP (2) ProbeTool (1) Procedural (10) ProjectionWarping (4) Python (117) PY_Libraries (16) RampTOP (3) RaspberryPi (1) Raymarching (12) RayTK (18) ReactionDiffusion (9) Reactive (74) RealSense (8) RecursiveDisplace (3) Referencing (2) Reflections (5) RemapTop (1) Render (44) RenderBuffer (1) RenderPick (4) reorder (1) Repeller (1) Replicator (21) Resolume (7) RGB Math (5) RTX (3) RunwayML (4) Rutt Etra (2) Scatter (2) ScriptChop (6) Scripts (18) ScriptSop (2) ScriptTop (2) SDF (1) segmentsDat (1) Sensors (19) Sequencer (7) Sequencing (2) server (1) SetUp (3) Shader (13) ShaderPark (1) Shadertoy (12) Shading (32) Shadows (5) skeletonData (1) Slicing (3) SlitScan (7) SlopeChop (1) SMPTE (2) SOPS (203) spanish (1) Spout (7) SpringSop (5) SprinklesSOP (1) Stable Diffusion (19) StateMachine (6) Stereoskopic (2) Stoner (7) StreamDeck (1) StreamdiffusionTD (1) Streaming (6) Substance (4) SVG (1) Switcher (4) Syncing (1) Syphon (3) TauCeti (8) TDAbleton (10) TDMorph (19) TDNeuron (1) TDUModules (2) tex3d (1) Text (22) TextTop (1) texture (68) Texture3D (8) Three.DMX Output is only available on Resolume Arena!
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